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If you want to sell it to everyone, pack in Tetris.
#BEST GAMEBOY ADVANCE GAMES EVER FREE#
There's a story in Nintendo's history that goes like this: When deciding what game to pack in with the Game Boy (remember when you'd get a free game with a brand-new system?), a Nintendo executive said, if you want to sell this to boys, pack in Mario. But what happens to Koholint when it wakes up? Link's Awakening kept the series' winning gameplay and mixed it with a Twin Peaks vibe to create one of the most unforgettable games ever, proving that Zelda could be just as astonishing even at a smaller scale. Throughout the game Link must find and explore eight dungeons to collect the sacred instruments to wake the fabled Wind Fish so he can go home. But since it was designed to be a side adventure for Link, the team took some liberties with the formula, and ended up with a Zelda whose gameplay was the same, but with a strange, engrossing plot unlike anything LoZ fans had seen before.Īfter Link shipwrecks on a strange island, he awakens in the land of Koholint where everything feels slightly off compared to Hyrule, and it's filled with people that remind Link of characters he's met before.
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After the SNES game Legend of Zelda: A Link to the Past, the Zelda development team decided it was about time they made an adventure specifically crafted for the Game Boy.
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